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CS 77 — Introduction to Augmented and Virtual Reality Optics

Quarter: Fall
Day(s): Tuesdays
Course Format: Live Online (About Formats)
Duration: 3 weeks
Date(s): Oct 11—Oct 25
Time: 7:00—8:30 pm (PT)
Refund Deadline: Oct 13
Unit: 0
Grade Restriction: NGR only; no credit/letter grade
Tuition: $255
Instructor(s): Ozan Cakmakci
Limit: 40
Class Recording Available: Yes
Status: Registration opens Aug 22, 8:30 am (PT)
Live Online(About Formats)
7:00—8:30 pm (PT)
Oct 11—Oct 25
3 weeks
Refund Date
Oct 13
0 Unit
Grade Restriction
NGR only; no credit/letter grade
Ozan Cakmakci
Registration opens Aug 22, 8:30 am (PT)
Many believe that augmented reality (AR) and virtual reality (VR) systems have the potential to extend beyond our cell phones and give us superpowers. These systems can create realities that are otherwise imagined, help us tell stories in fascinating new ways, and even make the invisible visible. They are already used in smart glasses and heads-up displays (HUDs); they even help surgeons create 3D models of the human brain to train doctors and reassure patients. AR/VR systems are destined to become part of our daily lives, transforming how we live, work, and play.

In this introductory course, students will learn about the optics involved in making AR and VR possible. The course will first discuss concepts from geometrical and physical optics, as well as optical components such as microdisplays, lenses, prisms, mirrors, diffraction gratings, and holograms. Next, students will study examples of how these components are applied to build optical architectures in free space and lightguides/waveguides. The course will conclude with a discussion of example systems and open systems–level challenges, including vergence-accommodation conflict, prescription lens integration, and occlusion in augmented reality. The emphasis will be on learning visually and exploring practical optical design aspects. By the end of the course, students will have a broad perspective on optical design principles and design options as well as understand the trade-offs and challenges involved in designing display optics.

Staff Optics Hardware Engineer, Google

Ozan Cakmakci is a staff optics hardware engineer at Google. He was a lead optical designer on the Google Glass optics team and continues to do optical engineering on the AR team. He received a PhD in optics from the College of Optics and Photonics (CREOL) at the University of Central Florida.

Textbooks for this course:

There are no required textbooks; however, some fee-based online readings may be assigned.